Hi I forward this to the group as someone
else might run into the same problem.
Kelvin I hope you're not angry!

--
Jmark2k+1 (http://www.antiflash.net/jmark)
Test the performance of your PC online!

---------- Forwarded message ----------
Date: Wed, 21 Nov 2001 11:23:17 -0800 (PST)
From: Kelvin Chung <[EMAIL PROTECTED]>
To: diepstjm@rupert
Subject: Re: [JAVA3D] New 1.3 Beta release maybe first bug spotted

Hi Joachim,

   Thanks for your test program. I can reproduce it under v1.3 beta1
for both OGL/D3D under windows and solaris as well.
However this can't be reproduce in our current daily build
after the following two bugs fix

4525107 - Texture mapping flashes in Fullsail F1 demo
4525104 - Fullsail F1 demo core dumps in native code

So the Texture problem in Text2D should be fixed
in our next beta2 release.

Thanks for your bug report.

- Kelvin
--------------
Java 3D Team
Sun Microsystems Inc.


>X-Unix-From: [EMAIL PROTECTED]  Wed Nov 21 05:18:31
2001
>Date: Wed, 21 Nov 2001 14:18:25 +0100 (MET)
>From: Joachim Diepstraten <[EMAIL PROTECTED]>
>To: Kelvin Chung <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] New 1.3 Beta release maybe first bug spotted
>MIME-Version: 1.0
>
>Hi Kelvin
>
>>      Have you try the following test under the SDK directory ?
>>
>>      programs/examples/Text2D>java Text2DTest
>>
>>    This test use Color3f constructor of Text2D and is work
>> fine. I guess there may be some other thing in the scene
>
>Yep you're right it works also at my place. But still it doesn't work in
>my testprogramm but it worked in 1.2.1_03 but in 1.3beta1 it doesn't.
>So it must be something different. The difference is that the Text2D shape
>will be hanged in later.
>
>> graph will reveal the bug. Can you please send us your
>> test program for investigation ?
>
>Sure. I've tested it with J3D1.3beta1 OGL Win2k Geforce2mx400. Same
>configuration but with J3D1.2.1_03 and it works fine.
>
>EOF,
> J.D.
>
>--
>Jmark2k+1 (http://www.antiflash.net/jmark)
>Test the performance of your PC online!
>

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