Allo Chris,

    I'm having the same problemes.  I've posted a mail on that subject 5 days ago.  And no answer.

    Here is what I did :

  • Tried to set the front and back clip distance so that they reflect the size of the model I'm wan't to see.  It works,  but only, I can't only set it once at the beginning.  I tried to set again those values but they are not taken into account.  Which was the simplest thing I taught.  But no success.  I'm waiting for the feedback of someone else.   Still waiting....
  • Now here is what I did.  Instead of changing the front and back clipping planes every time I want to zoom to model that has a different size then the clipping planes, I added a TransformGroup that is a scaling of the View Branch.   This works fine with me.   I don't know the nuts and bolts, thus the impact of my approach but it works.   I have models that are build  in meters units ( which have reasonable sizes ) and I also have models that are very small ( the radius of the bounding sphere is about the size of the front clipping value).  To be honnest with you it works fine for me.


I hope those small hints will help you.  Keep me informed if you find anything else !

Vince.
Montreal,
Canada,


 
 
Hi, I built a scene with small dimensions (around 0.15 meters) using SimpleUniverse.If now I zoom the scene to fill out the canvas it reaches the front clipping plane and is not displayed anymore. I'd like to know how I can change this.Also I'd like to change the view angle or to move the platform closer to the objects from beginning so that I first don't have to move around to get a nice view. Can anyone please give me a hint how to do this. Thanx a lot in advance!! Chris


--
 

Reply via email to