Manish, If you want to "show" a grid on top of your object, then you can do that by drawing the grid in a BufferedImage and applying it as a texture to your object. If you actually want to divide the geometry of your polygon into separate grid objects, then you'll need to create many Shape3D's (one for each grid square) instead of one polygon. So, please describe more about what effect you want to acheive.
As far as discussing your thesis, we could do that privately and not on the list if you wish. But if discussing your thesis describes a Java3D related problem and how to solve it then we could keep the discussion public. That way other people can search the list archives and learn from what you did. -TBone Manish wrote: >Hi, >I want create a Grid inside my object , eg my object is a polygon and I want to >divide my polygon in to grid. >Also I want to draw perpendicular lines from the points of intesection of grid lines. >I have been struggling to make it work. >Actually I'm very new to programming. It makes my task more dificult. I'm using >Java3D for my thesis. Also, if anyone of you give me permission to discuss my thesis >with you and can give me some inputs. It will be a great help to me. > >I'll highly appreciate any kind of help from you guys. > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
