Hi Saurabh

> with java3D demos available with java3D installations
> for ex - for Tick Tack Picking applet
> on first load IExplorer's Heap Usage was - 20000 KB
> on refreshing the applet 5 Times   Heap usage  22512 KB
> on refreshing the applet 5 Times   Heap usage  22512 KB
> on refreshing the applet 10 Times   Heap usage  23216 KB
> on refreshing the applet 15 Times   Heap usage  24110 KB

Yep that looks to me that the Canvas3D and the structures connected to it
are not cleared. I already mentioned that weeks ago that there is a
serious memory leak in the Utility-Class SimpleUniverse. As the ViewBranch
can't be detached from it the GC can't collect the Canvas3D. You can
simply test this by overwritting Canvas3D and add a finalize()-method

EOF,
 J.D.

--
Jmark2k+1 (http://www.antiflash.net/jmark)
Test the performance of your PC online!

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to