Hi Saurabh > with java3D demos available with java3D installations > for ex - for Tick Tack Picking applet > on first load IExplorer's Heap Usage was - 20000 KB > on refreshing the applet 5 Times Heap usage 22512 KB > on refreshing the applet 5 Times Heap usage 22512 KB > on refreshing the applet 10 Times Heap usage 23216 KB > on refreshing the applet 15 Times Heap usage 24110 KB
Yep that looks to me that the Canvas3D and the structures connected to it are not cleared. I already mentioned that weeks ago that there is a serious memory leak in the Utility-Class SimpleUniverse. As the ViewBranch can't be detached from it the GC can't collect the Canvas3D. You can simply test this by overwritting Canvas3D and add a finalize()-method EOF, J.D. -- Jmark2k+1 (http://www.antiflash.net/jmark) Test the performance of your PC online! =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
