Hi, Maybe you have to tell the box to generate normals - you are using a material and lighting to colour the box. To do this use the following constructor to create the box:
Box box1 = new Box(40.0f, 50.0f, 60.0f, Box.GENERATE_NORMALS, ap) Hope this helps, --Renoir "A. Murat Tanyer" wrote: > Dear Java3D members; > > I have a question about the appearance of Shape3D: > > 1) I created an appearance > > //Create a cylinder > PolygonAttributes attr = new PolygonAttributes(); > ap = new Appearance(); > Material mat = new Material(); > mat.setLightingEnable(true); > ap.setMaterial(mat); > > 2) I created a cylinder and assigned that appearance to that cylinder. I > can see the appearance on the cylinder which is fine. > //Create a cylinder > Cylinder CylinderObj = new Cylinder(10.0f, 50.0f); > CylinderObj.setAppearance(ap); > objTrans.addChild(CylinderObj); > > 3) I created a box and assigned the same appearance to that box. > However, I cannot see the appearance on the box. On the scene, the > cylinder has the appearance but the box doesn't (appears with white > color). What is wrong? > > // create box1 > Transform3D transb1 = new Transform3D(); > transb1.set(new Vector3d(0,0,0)); > TransformGroup TGTb1 = new TransformGroup(transb1); > > Box box1 = new Box(40.0f, 50.0f, 60.0f); > box1.setAppearance(ap); > TGTb1.addChild(box1); > > Appreciate any help. > > Regards > Murat > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
