Hi, Fabrice! Yes, it's possible to share a virtual universe through a network. But sharing the VirtualUniverse object would not be the best way to do it. A better approach would be each client having its own VirtualUniverse and the server just manages the changes made by a client and updates the other clients. I've used sockets from the java.net package in my project and it worked just fine. You could also use RMI, but I've found using only sockets a bit simpler...
Regards, Fabr�cio Anast�cio -----Mensagem Original----- De: Fabrice Guyaux <[EMAIL PROTECTED]> Para: <[EMAIL PROTECTED]> Enviada em: Sexta-feira, 30 de Novembro de 2001 04:54 Assunto: [JAVA3D] Distant views of a virtual universe ? Dear all, I'm preparing a "master degree thesis" on "Collaborative Visual Data mining" and I have to implement a prototype for such a collaborative system (see pic in attach). The question is: Is it possible, with Java3D, to have a "Virtual Universe" object located on a server and several clients "viewing" this universe from distant places ? In other words... Is it possible to share a virtual universe through a network ? One of the feature of the system would be: "A client can modify an object in the universe and the others users can immediately see the changes" If it's possible, which technology do I have to use ? (Remote Method Invocation ?) Best regards, Fabrice Guyaux. _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
