3D Studio Max exports can be animated on the Web using VRML and WITHOUT a plug-in with Java, or to get higher speed and rendering quality use a VRML plug-in Viwer or Java3d.
| Does anyone know how to put 3D models on the Web, | so they can be rotated and zoomed in interactively | by the viewer of the site? | | I´m using Max Rel.2.5 and programs (Swift3D, Macromedia Director) | ... | I only want the viewer of my site to be able to | rotate and zoom the object/scene, preferably | (not a must) without the need of a browser plug-in. | | TIA.......toclose | http://groups.google.com/groups?hl=en&th=be6169f158a57a3 Yes. "Interactive Models on the Web from Studio Max with VRML" --------------------------------------------------------- http://www.frontiernet.net/~imaging/H-Anim_Avatars.html -- double click on "Studio Max BiPed" to see the animation -- runs on Windows, Macintosh, & Linux with no plug-in -- runs with Java3d using Sun's VRML Loaders for Java3d. -- zoom, rotate, animation support. Shout3d, Blaxxun3d, and Anfy3d animate VRML without plug-ins and allow you to rotate the model, etc. VRML ( .wrl ) data file & additional Info: ------------------------------------------ http://www.frontiernet.net/~imaging/shout3d/models/StudioMax_Biped.wrl http://www.frontiernet.net/~imaging/sc_java3d_in_a_browser_with_vrml.jpg http://www.frontiernet.net/~imaging/java3d_and_vrml.html http://archives.java.sun.com/cgi-bin/wa?A2=ind0111&L=java3d-interest&P=27859 > i'm working on a model in 3dsmax 4.2 which i'm planning on exporting to > vrml. i've applied all my maps, but when i export the model, some of the > maps (maps which i use on more than one surface) are roated 90 degrees. what > is the cause of this? and how do i fix it? should i rename the map, and > apply a different map (per se by name, not that the map would be any > different) to each surface? > > basically, what i'm working with is a hip roof, and the map is of shingles. > on two (of the four) sides which are opposite to each other, the map looks > fine. on the other two sides, the map is rotated. when i render and while i > am in 3dsmax, the maps look fine, however when i export to vrml, they get > rotated. > > thanks for any suggestions. > "arcadence" wrote to comp.lang.vrml on 12/2/2001 | http://groups.google.com/groups?hl=en&th=188faf33f35657eb Well, you rotate the image with some image processing utilitiy. You could read, parse, and modify the source file. The " 3d Viewer of VRML and other Objects " reads, renders, & writes VRML files and could be modifided to do the modifications for you, it runs on Windows, Macintosh & Linux and runs in a browser, or by itself ( see screen capture .jpg image above ) with support for texture map(s). It's a limited utility, it does what I want it do. Java3d lets you create interactive animation on the web today, we can and do animate Web3d's H-Anim avatars despite the fact that Aaron Walsh and Prentice Hall claim you can't: You can. ( Avoid books from liars and clueless publishers ! ) and the NSF Grant #9809209 flame war hurt both Java3d & Web3d (more lies from Aaron Walsh with half a million dollars of tax money) http://www.web3d.org/WorkingGroups/web3d-mpeg/hypermail/2001/0175.html I do Java3d with Sun's Forte (free) on Linux ( Red Hat 7.2 ). -- Paul, Java Developer & Web Animator ----------------------------------------------------- "Imaging the Imagined: Modeling with Math & a Keyboard" cc: Prentice Hall: Get a clue, Java3d ~ can ~ animate H-Anim. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".