Hi, I am trying to create a map with boxes. I made a class who extends Shape3D and its geometry is created with TriangleStripArray.
I am a little bit desappointed because performances are really poor when there are more than 1000 boxes on the map I read lots of things on this forum and on others, so I move only the camera to increase speed, but I can't get more than 15-20 fps on a pIII@800 Mhz with a GeForce 2 card My question is : how can I increase performance to draw lots of boxes ? Thanks =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".