--- Mantes Athanasios <[EMAIL PROTECTED]> schrieb: > Hi there! > > I'm new to java3D and I want to create an > application which will show > 2000 identical in appearance sphere objects with > various scales and > positions. I have managed to see my 2K spheres, but > my application > consumes almost 160MB of memory. How can I make my > application use > significantly less memory and run faster? Is the > amount of memory > consumed normal for so many objects ? > > Thanks > Nasos
hi, if you're using the sphere class from the util package it is certainly one reason your app consumes so much memory. the spheres of the this class consist of some thousand triangles(?). certainly way too much. i think someone allready posted it on this mailing list lately. so search through archive if there is one. feel free to correct me. cu mk __________________________________________________________________ Nokia 5510. Verrücktes Design! Toller Sound! Entdecke und gewinne es auf http://de.promotions.yahoo.com/nokia/ Gewinnspiel endet am 16. Dezember 2001. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".