We have several of our users who are experiencing quivering in their user
interfaces when turning.  The only way I can see how this is happening is if
the view transformation is occuring a frame ahead (or behind) the image
plate transformation.

In a single behavior (on elapsed frames 0) we :

1. Calculate a new transformation for the view
2. Set the view transform
3. Update the image plate alignment transformation (for overlays)

All the users are running Java3d 1.2.1.  The problem seems to be happening
on those less powerful machines and 3d cards.  I thought this problem went
away on J3d 1.2 where any changes to the scenegraph done within a single
behavior became guarenteed to be atomic?

Dave Yazel
http://www.cosm-game.com

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