I am building an application at the moment and need some interpolator control. I can pause/unpause an interpolator smoothly manipulating alpha and can also make it jump to different points in the interpolator.
I have read the other mail but cannot find an answer to the following questions. 1)How do I reverse alpha to get the interpolator going in the other direction? 2)How do I slow down/speed up the interpolator using the alpha object so that the animation is not jumping around the path? 3)Will i need to "extends" the alpha class to perform this sort of functionality? I am using a rotPosPathInterpolator for the points in the animation. Any help much appreciated, Regards, Mike Butt =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".