I am building an application at the moment and need some interpolator
control.  I can pause/unpause an interpolator smoothly manipulating alpha
and can also make it jump to different points in the interpolator.

I have read the other mail but cannot find an answer to the following
questions.

1)How do I reverse alpha to get the interpolator going in the other
direction?

2)How do I slow down/speed up the interpolator using the alpha object so
that the animation is not jumping around the path?

3)Will i need to "extends" the alpha class to perform this sort of
functionality?

I am using a rotPosPathInterpolator for the points in the animation.

Any help much appreciated,

Regards,

Mike Butt

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