Hi, ok sometimes I am really stupid, I had to change the planes for the texture coordinate generation, because my image should be mapped to (x,-z) rather than (x,y).
So what I got now, is a nice mapped texture over the terrain, but I still have problems with the scale factor of the texture, how do I calculate that factor? And the map does not really fit the terrain, but I think that's because the TK200 does not really fit the DEM. So, what I really need are some hint for the calculation of the scale factor. Thanks Desiree oooooooooooooooooooooooooooooooooooooooooooooooo Desiree Hilbring Institut fuer Photogrammetrie und Fernerkundung Universitaet Karlsruhe, Germany email: [EMAIL PROTECTED] # 0721 6083676 oooooooooooooooooooooooooooooooooooooooooooooooo =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
