I am sorry, but I still can't seem to grasp what you are trying to do. Why
do you need to rotate the canvas?  Is this for printing?  Its a very odd
thing to want to do.

Are you sure you don't want to rotate the view?  In other words, you could
adjust the "camera" so that it sees everything in the orientation you need.
Thats what views are for.

David Yazel
http://www.cosm-game.com




----- Original Message -----
From: SUBSCRIBE JAVA3D-INTEREST Anonymous <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, December 19, 2001 4:45 PM
Subject: [JAVA3D] Please help ! rotate the canvas 3D (bis)


Hi,

I have already posted this question since few days but I am again lost :

I 'd like to rotate the canvas 3D (90 degrees) (finally I'd like to rotate
the image given by the canvas 3D)
I know how to do this stuff in standard java by overriding the paint method
but it does not work with canvas 3D (arghh ;()

I tryed to apply a rotation to the scene but I have lots of objects and I am
using an avatar too so it is boring to rotate every object ...

Well have someone an idea ?

I think that using the swap method in the canvas 3D is perhaps the good way
but I don't really know how to do the job

Please help !

Thanks

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