David Yazel,
    I was looking at the cosm game you guys are creating (very cool by the way), and I was wondering how you guys did the game menus and game buttons? My question earlier was regarding these sorts of things. I'm trying my hand at some game programming (nothing quite as serious) and was wondering the best way to handle the game menus. I'm looking to do more of a "Final Fantasy" rpg'ish type of thing where the option/action menus will overlay the 3d world. Any help or direction will be greatly helpful, and much appreciated.
 
Eric Berry

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