Ingo Brunberg wrote: > It's a pity, that this new feature, which should have solved some of > Java 3D's transparency problems is so completely unusable.
I'd like to add a word of caution here. As the j3d guys have said, this is a verifiable bug in their implementation. However, don't forget that this is the first beta, not the final release. Plenty of other people are using the depth-sorted transparency quite usefully and so labelling a new feature in a new beta as "completely unusable" is going a little far. You've found a bug in a corner case, and quite probably only effects one platform. My initial reading of your post I thought the problem sounded like a video card driver issue as I couldn't get your test app to hang my machine (DirectX 8.1, JDK1.4b3 & J3d 1.3b1). -- Justin Couch http://www.vlc.com.au/~justin/ Freelance Java Consultant http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
