I've e-mailed this discussion group twice now regarding the same problem, this will be the third. Please e-mail me back with some sort of answer so that I might know at least that my messages are being recieved. If they are, and you mearly don't want to answer my questions, please kindly tell me to bugger off and I will gladly look for help else where. My problem is this, I have this really simple SceneGraph that I'm creating using the tutorial on Sun's web page. In this tutorial they use the Rotation Interpolator to do a small animation of a color cube rotation around the y-axis. Now, when I try it all I can get it to do is rotate around the y-axis or some strange angle that is not what I desired, I want to rotate the cube around the z-axis. If I simply use a transform group and a "new Transform3D().rotZ(2.0)" it'll rotate the cube around the z-axis no problem. But when I use the same Transform3D in the rotationInterpolator it doesn't work. I've included my code, it's not very long, please I beg you take a quick glance and tell me what I'm doing wrong. Thank you in advance for any help anyone can provide.
 
Eric Berry

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