Jacob Marner wrote:
> OK, let me rephrase; OpenGL is not supported on the PS2 in > *hardware*. [snip] > on PCs OpenGL is implemented in hardware while on the PS2 > you have to implement it in a software layer using the regular > PS2 graphics API. That's not my understanding. At least the developers in Sony's Architecture labs have a native OpenGL layer that talks directly to the hardware. I have quite a number of friends/acquantances there and in particular the Blendo team and they are showing some extremely impressive hardware performance (written with OpenGL of course) and have spoken about it before. -- Justin Couch http://www.vlc.com.au/~justin/ Freelance Java Consultant http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".