All,

I've been playing with OrientedShape3Ds... with little success so far. In
1.2.1 they don't appear to work with Shape3Ds that use BYREF geometry unless
you add an OrientedShape3D that *does not* use BYREF geometry (!).

So, I upgraded to 1.3B1 and that bug is fixed (hurray), however the
OrientedShape3D no longer appears to respond to a change in a TransformGroup
above it, at all. The rotation of the Shape3D is correct (z-axis points at
the viewer) but translations are fixed at 0,0,0 as well.

Roughly I have something like this:

BG (root)
|
TG (scale)
|
TG (RotationInterpolator)
|
OrientedShape3D

If I change the OrientedShape3D to a Shape3D it orbits nicely due to the
RotationInterpolator, but we get to see the back of the Shape3D. If I change
it to an OrientedShape3D we never see the back of the OrientedShape3D, but
it also does not orbit (it is correctly scaled however).

Sincerely,

Daniel Selman

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