>Delivered-To: [EMAIL PROTECTED] >MIME-Version: 1.0 >Content-Transfer-Encoding: 8bit >Date: Tue, 8 Jan 2002 14:49:19 +0100 >From: Marco Fiocca <[EMAIL PROTECTED]> >Subject: [JAVA3D] problem with getPixelLocationFromImagePlate() >To: [EMAIL PROTECTED] > >Hello everybody, > >I have a problem with this method. >I want to have the projection of a Point3d from ImagePlate to java.awt >coordinates, but I can't do this. >I use an offscreen canvas and perhaps this is the problem; >When I run this piece of code the result in p1out is (Nan,Nan) while I would >expect the center of the image. >What is the problem? > >Point3d p1 = new Point3d(0.0,0.0,0.0); >Point2d p1out = new Point2d(); > >canvas.getPixelLocationFromImagePlate(p1,p1out); >
The program need to wait a little bit until the scenegraph get live and notify the Renderer thread to compute the image plate coordinate system. This is true for both onscreen & offscreen rendering. Thanks. - Kelvin ------------------ Java 3D Team Sun Microsystems Inc. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
