I'm using 1.3 beta 1 (OpenGL) on JDK1.3.1_01 - W2K

I also assumed it was the same old bug. I'm not sure why the demo code works, but the 
VRML scene doesn't. I spent a bit of time tracking through the source for each. The 
old VRML loader using a QuadArray to form a Box, whereas the demo uses the Box 
primitive. I didn't really have time to dig deeper.

josh

>>> [EMAIL PROTECTED] 01/11/02 02:59PM >>>
Josh Richmond wrote:

> In my application I allow the user to toggle between 1 and 4

 > viewports. To do this I remove the JPanels containing the Canvas3D's
 > from the JFrame, then add the appropriate JPanel(s) back. The problem
 > is that if I remove and then reintroduce a JPanel with an object
 > containing a texture, the texture has disappeared when I add it back
 > in!

It is interesting that you state that it works with the demo code from
Sun. This sounds suspiciously like a known bug in J3D 1.2.x. Which
version of j3d are you using?

--
Justin Couch                         http://www.vlc.com.au/~justin/ 
Freelance Java Consultant                  http://www.yumetech.com/ 
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/ 
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