As a sanity check, I plopped some code from TextureImage.java (the demo) into the 
previous test code I emailed - it works!!

To be more precise, when displaying a textured Box primitive constructed in code, the 
texture remains even though I remove and replace the JPanel containing the Canvas3D. 
It still does NOT work with a VRML file.

What is the difference?

NOTE: In the attached code, you'll have to change the URL of the texture you want to 
load. It's a lazy piece of test code.

josh

Attachment: IndieViewer.java
Description: JavaScript source

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