As a sanity check, I plopped some code from TextureImage.java (the demo) into the previous test code I emailed - it works!!
To be more precise, when displaying a textured Box primitive constructed in code, the texture remains even though I remove and replace the JPanel containing the Canvas3D. It still does NOT work with a VRML file. What is the difference? NOTE: In the attached code, you'll have to change the URL of the texture you want to load. It's a lazy piece of test code. josh
IndieViewer.java
Description: JavaScript source
