Hi Ingo,

  We can reproduce it and

  Bug 4622680 -  Transparency not work if Material is
                 shared between Appearance

is submitted for investigation.

Thanks for your bug report.

- Kelvin
----------------
Java 3D Team
Sun Microsystems Inc.

>Delivered-To: [EMAIL PROTECTED]
>X-Authentication-Warning: oc30.uni-paderborn.de: ib set sender to
[EMAIL PROTECTED] using -f
>Date: Fri, 11 Jan 2002 13:19:45 +0100
>From: Ingo Brunberg <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Another transparency/appearance bug
>To: [EMAIL PROTECTED]
>
>Here is another transparency bug I could isolate with j3d 1.3b1. I
>think it's a serious one and am sure it's independet of your
>configuration.
>
>Take the following test program. The left cylinder has a transparency
>of 50 percent. But you cannot see that, unless you move the right
>cylinder out of view. It looks right, if the two appearances of the
>cylinders use different materials.
>
>Regards,
>
>Ingo
>
>
>
>===File ~/TProbsTest.java===================================
>import javax.swing.JFrame;
>import javax.media.j3d.*;
>import javax.vecmath.*;
>import com.sun.j3d.utils.universe.*;
>import com.sun.j3d.utils.behaviors.mouse.*;
>import com.sun.j3d.utils.geometry.Cylinder;
>
>public class TProbsTest extends JFrame {
>    public TProbsTest() {
>        Canvas3D canvas = new Canvas3D(
>            SimpleUniverse.getPreferredConfiguration());
>        SimpleUniverse universe = new SimpleUniverse(canvas);
>        universe.addBranchGraph(createSceneGraph());
>
>        Transform3D vpLocation = new Transform3D();
>        TransformGroup vptg = universe.getViewingPlatform(
>            ).getViewPlatformTransform();
>        vptg.getTransform(vpLocation);
>        vpLocation.setTranslation(new Vector3d(0.0, 0.0, 8.0));
>        vptg.setTransform(vpLocation);
>        canvas.setSize(300, 300);
>        getContentPane().add(canvas);
>        setDefaultCloseOperation(EXIT_ON_CLOSE);
>        pack();
>    }
>
>    public static void main(String[] args) {
>        TProbsTest frame = new TProbsTest();
>        frame.show();
>    }
>
>    private BranchGroup createSceneGraph() {
>        BranchGroup branch = new BranchGroup();
>
>        TransformGroup tg = new TransformGroup();
>        tg.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
>        tg.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
>        branch.addChild(tg);
>
>        MouseRotate myMouseRotate = new MouseRotate();
>        myMouseRotate.setTransformGroup(tg);
>        myMouseRotate.setSchedulingBounds(new BoundingSphere());
>        branch.addChild(myMouseRotate);
>
>        MouseTranslate myMouseTranslate = new MouseTranslate();
>        myMouseTranslate.setTransformGroup(tg);
>        myMouseTranslate.setSchedulingBounds(new BoundingSphere());
>        branch.addChild(myMouseTranslate);
>
>        DirectionalLight light = new DirectionalLight();
>        light.setInfluencingBounds(new BoundingSphere(new Point3d(), 1000));
>        branch.addChild(light);
>
>        Appearance appearance1 = new Appearance();
>        appearance1.setTransparencyAttributes(
>            new TransparencyAttributes(
>                TransparencyAttributes.NICEST, 0.5f));
>        Material material = new Material();
>        appearance1.setMaterial(material);
>        Appearance appearance2 = new Appearance();
>
>        // If a new material is used, it looks right.
>        appearance2.setMaterial(material);
>
>        Cylinder cylinder1 = new Cylinder(1.0f, 2.0f, appearance1);
>        Cylinder cylinder2 = new Cylinder(1.0f, 2.0f, appearance2);
>        Transform3D t3d1 = new Transform3D();
>        t3d1.setTranslation(new Vector3f(-2.0f, 0.0f, 0.0f));
>        Transform3D t3d2 = new Transform3D();
>        t3d2.setTranslation(new Vector3f(2.0f, 0.0f, 0.0f));
>        TransformGroup tg1 = new TransformGroup(t3d1);
>        TransformGroup tg2 = new TransformGroup(t3d2);
>
>        tg1.addChild(cylinder1);
>        tg2.addChild(cylinder2);
>        tg.addChild(tg1);
>        tg.addChild(tg2);
>
>        return branch;
>    }
>}
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