On Tuesday, January 08, 2002 12:22 PM Paul Byrne wrote
> ...
> As a side note, there was an issue with implementing ROAM (or similar
> algorithms) before the Java3D 1.3 API was released because until 1.3 it
> is not possible to determine the planes of the view frustum and therefore
> ROAM tended to do a lot of work on triangles that were not visible.
> ...

What is the recommended procedure for determining the planes of the view frustum in 
1.3?  I have scanned the spec & the javadoc & the answer eludes me.

Thanks,
Marty Vona
NASA/JPL SAP Software Engineer

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