On Tuesday, January 08, 2002 12:22 PM Paul Byrne wrote > ... > As a side note, there was an issue with implementing ROAM (or similar > algorithms) before the Java3D 1.3 API was released because until 1.3 it > is not possible to determine the planes of the view frustum and therefore > ROAM tended to do a lot of work on triangles that were not visible. > ...
What is the recommended procedure for determining the planes of the view frustum in 1.3? I have scanned the spec & the javadoc & the answer eludes me. Thanks, Marty Vona NASA/JPL SAP Software Engineer =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
