Wayne Glanfield wrote: > When the windows 2000 display color setting is set to True Color 24bit, the > quads are displayed correctly however, using either 16bit or 32bit the > quads > are displayed as triangles for some reason?
I suspect it is something to do with the Rage cards. I have similar, but different problems. If I flick an object into point display (using RenderingAttributes) it will render most of the objects as points and then other surfaces as fully-lit items. This is in a *single* GeometryArray instance regardless of quad/tri/strip/fan. Generally I see this on curved objects like cones and cylinders. The cone will display the base in points and the sides will render in full shading! -- Justin Couch http://www.vlc.com.au/~justin/ Freelance Java Consultant http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
