Wayne Glanfield wrote:

> When the windows 2000 display color setting is set to True Color 24bit, the
> quads are displayed correctly however, using either 16bit or 32bit the
> quads
> are displayed as triangles for some reason?


I suspect it is something to do with the Rage cards. I have similar, but
different problems. If I flick an object into point display (using
RenderingAttributes) it will render most of the objects as points and
then other surfaces as fully-lit items. This is in a *single*
GeometryArray instance regardless of quad/tri/strip/fan. Generally I see
this on curved objects like cones and cylinders. The cone will display
the base in points and the sides will render in full shading!



--
Justin Couch                         http://www.vlc.com.au/~justin/
Freelance Java Consultant                  http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
-------------------------------------------------------------------
"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
processes data according to its domain, its environment; you, with
all your brains, would be useless in a mouse's universe..."
                                               - Greg Bear, Slant
-------------------------------------------------------------------

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to