Hi all!

In most games and some other programs the mouse is used to navigate through a 3D 
environment. Such as in Quake and some other games.

To do this you can move the mouse to the center of the screen, measure the distance 
the mouse is moved by the player, rotate the view accordingly and then move the mouse 
back to the center. The mouse cursor is of course hidden (transparent?) all the time.

Java has a class called java.awt.Robot which enables the Java program to moven the 
mouse pointer to a certain position which is required. Unfortunately this class 
doesn't work very well in Windows. The mouse seems to flicker, sometimes be positioned 
accoring to the position I provided using the Robot class and sometimes accoring to 
the position Windows provides.

Is the some other way you can either measure the mouse movement or position the mouse 
???


Regards
Patrik Olsson

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