Hi

I still got interesting effects when using INT_ARGB BufferedImage with
RGBA ImageComponent2D this time it's not with Texture but with Background
as soon as I write something to the AlphaRaster of the BufferedImage it
won't be displayed anymore in J3D1.3b1

Here the lines I'm using

   BufferedImage backBImage = new
     BufferedImage(width,height,BufferedImage.TYPE_INT_ARGB);
   WritableRaster alphaRaster = backBImage.getAlphaRaster();
   int data[] = new int[1];
   for (int y1=0; y1<height; y1++)
     for (int x1=0; x1<width; x1++) {
       backBImage.setRGB(x1,y1,255);
       data[0] = 255;  // doesn't matter what value I use here
       alphaRaster.setPixel(x1,y1,data);
   }

   ImageComponent2D backImage = new
     ImageComponent2D(ImageComponent.FORMAT_RGBA,width,height);

   backImage.set(backBImage);

This thing is really starting to annoy me.

EOF,
 J.D.

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