Hi
I still got interesting effects when using INT_ARGB BufferedImage with
RGBA ImageComponent2D this time it's not with Texture but with Background
as soon as I write something to the AlphaRaster of the BufferedImage it
won't be displayed anymore in J3D1.3b1
Here the lines I'm using
BufferedImage backBImage = new
BufferedImage(width,height,BufferedImage.TYPE_INT_ARGB);
WritableRaster alphaRaster = backBImage.getAlphaRaster();
int data[] = new int[1];
for (int y1=0; y1<height; y1++)
for (int x1=0; x1<width; x1++) {
backBImage.setRGB(x1,y1,255);
data[0] = 255; // doesn't matter what value I use here
alphaRaster.setPixel(x1,y1,data);
}
ImageComponent2D backImage = new
ImageComponent2D(ImageComponent.FORMAT_RGBA,width,height);
backImage.set(backBImage);
This thing is really starting to annoy me.
EOF,
J.D.
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