Discussion list for Java 3D API wrote:

>However, the header is not a part of the compressed geometry format, so it
>doesn't seem unreasonable for the Java 3D GeometryCompressor to put the
>original material attributes there.  If this is important to you, let me know
>and I'll submit an RFE (Request For Enhancement) on your behalf so that the
>Java 3D team can consider it.
>
>-- Mark Hood

thanks that would really help.

so (in the meantime) how can i sava a scene with all the Primitives and its
Appearances (made by a user) into a file? the only things that i can get from
them are their vertices (as point) and its transfrom3d (as matrix). how can i
save the info of their appearances (particularly their texture, transparency
and color... these maybe one or a combo of two whichever the user may prefer)
into this file as well?

thanks in advance.

- ian

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