Discussion list for Java 3D API wrote: >However, the header is not a part of the compressed geometry format, so it >doesn't seem unreasonable for the Java 3D GeometryCompressor to put the >original material attributes there. If this is important to you, let me know >and I'll submit an RFE (Request For Enhancement) on your behalf so that the >Java 3D team can consider it. > >-- Mark Hood
thanks that would really help. so (in the meantime) how can i sava a scene with all the Primitives and its Appearances (made by a user) into a file? the only things that i can get from them are their vertices (as point) and its transfrom3d (as matrix). how can i save the info of their appearances (particularly their texture, transparency and color... these maybe one or a combo of two whichever the user may prefer) into this file as well? thanks in advance. - ian __________________________________ www.edsamail.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".