Hi J.D., If it is a different problem, please send us a test program to investigate.
Thanks. - Kelvin ------------- Java 3D Team Sun Microsystems Inc. >Delivered-To: [EMAIL PROTECTED] >MIME-Version: 1.0 >Date: Fri, 18 Jan 2002 17:14:28 +0100 >From: Joachim Diepstraten <[EMAIL PROTECTED]> >Subject: Re: [JAVA3D] Still AlphaRaster,BufferedImage, ImageComponent2D very strange behaviours >Comments: To: Kelvin Chung <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] > >Hi Kelvin > >> The transparency value as specified by the TransparencyAttritbues >> object is ignored for RGBA rasters. The transparency value should >> be combined with the alpha value in the raster or geometry object >> to produce the final alpha value used in blending. This is >> bug 4401323 - Transparency value ignored for RGBA rasters >> in v1.2.1_03 which got fixed in v1.3 beta1. That's why >> you see the behavior. > >Hmm I still don't see the connection between my problems and your >description. Just to make things clear again. I've set an >ImageComponent2D as background and as soon as I write something to the >alphaRaster of the BufferedImage which is contained in the >ImageComponent2D it completly disappears and isn't rendered at all. >Same goes for Textures on Objects. And in both cases I don't have a >transparencyAttributes NodeComponent. > >And I'm using J3D1.3beta1 > >EOF, > J.D. > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
