Hi: what kind of projection ( parallel / perspective ) are you using ? Also, what kind of behaviors are you using for effecting zooming - those supplied by the API or your own ?
If you are using perspective proj., then the zoom classes supplied with the J3D API should work. If you are using parallel proj., one of the solutions suggested by somebody recently ( I am sorry I do not recall the name, but you could search the archives ) is to set the screen scale size. Alternatively, you could specialize the transformChanged method of the regular API to mimic zooming. Regards Vaidya >On Sat, 19 Jan 2002 14:22:54 +0100, =?iso-8859-1?B?UmH6bA==?= <[EMAIL PROTECTED]> >wrote: >Hello folks, > >I'm looking for a solution to make a Zoom correctly but I don't find >anything. > >My doubt is I don't think that moving the viewplatform wasn't the best >solution. Can anybody help me? > > >Thanks > > ========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
