Hi, I'm using the orbit behaviour to move around and I've found it easy to get "lost" and so have included a home button which restores the nominal view transform. However when I begin interacting again the translation from the orbit behaviour jumps back to it's previous state.
I've attached a small applet to demonstrate. If you rotate or zoom and then
press the home button the nominal transform is restored and you can then
rotate or zoom etc. normally. But if you translate the cube then press home
any form of interaction causes the cube to jump back to it's previous
translation but the rotation and zoom components are those for the nominal
transform.
Sorry, I've just read over this and it's not very clear: Try translating the
cube until half of it is outside of the canvas then press home. Now try and
rotate the cube and watch it jump.
I'm using jdk1.4.0-beta3 and j3d1.3 beta1 on Windows 98 SE. I'm not sure if
this is a bug or if I'm just going about it the wrong way but any comments
wil be appreciated, thanks
Ewan
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Ewan Borland
Computing Science
University of Glasgow
e-mail : [EMAIL PROTECTED]
[EMAIL PROTECTED]
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Test.java
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