Mauricio Vives wrote:
> Does that make sense? If so, why would building and setting the > Appearance object be faster than adjusting a few values on an existing > Appearance object? Thanks for any insight. Are you talking about live object ? If yes, then for every change java3d needs to send an update message and probably synchronize with renderer. With one big change, one message is send (change everything) and only one synchronization will happen. Cost of setting particular properties is quite small compared to cost of synchronization. If you are talking about non-living object, I have no idea. Artur =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
