Hello guys,
                I  know that probably my problem has a simple solution, but I
can't understand which is.
Now in my project I use an offscreen Canvas3D with an ImageComponent2D and a
GraphicsConfiguration using a 24 bit RGB. I think that using an 8 bit grayscale
rendering I'll have a performance boost. My question is: how I can make Java3D
give me this configuration?

Thanks in advance,

Marco

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