Hi,
a workaround for correctly displaying the transparent textures (gif with
1bit alpha ?) is to set the transparency to 0.01. 

Regards.

Thomas Bendig 
[EMAIL PROTECTED]
Fraunhofer-Institut f�r Rechnerarchitektur und Softwaretechnik, FIRST 
Visualisierungssysteme, Technologie und Anwendung, ViSTA

 
 

> -----Urspr�ngliche Nachricht-----
> Von: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]
> Im Auftrag von Frederic kleinermann
> Gesendet: Mittwoch, 6. Februar 2002 20:27
> An: [EMAIL PROTECTED]
> Betreff: [JAVA3D] VRML loader texture problem
> 
> Hi everybody!
>   I am having two problems with loading VRML files
>   VRML Opacity textures (so they are transparent) dont work properly
on
> my JAVA3D programs.
>   The other problem I am having is with textures changing place when I
> load VRML files into a Java3D scenegraph and switch between them using
a
> Java3D switch.
>   I have two different VRML files loaded into the switch, and when I
> select one of them is OK, when I switch to the other is OK as well but
> when I switch to none of them and then back to one of them is when it
> doesn't load the appropriate texture for the VRML file.
> 
>  I am using Sun's VRML loader.
> 
> Any helps will be welcomed.
> 
> Thanks
> 
>
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