Hi, a workaround for correctly displaying the transparent textures (gif with 1bit alpha ?) is to set the transparency to 0.01.
Regards. Thomas Bendig [EMAIL PROTECTED] Fraunhofer-Institut f�r Rechnerarchitektur und Softwaretechnik, FIRST Visualisierungssysteme, Technologie und Anwendung, ViSTA > -----Urspr�ngliche Nachricht----- > Von: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]] > Im Auftrag von Frederic kleinermann > Gesendet: Mittwoch, 6. Februar 2002 20:27 > An: [EMAIL PROTECTED] > Betreff: [JAVA3D] VRML loader texture problem > > Hi everybody! > I am having two problems with loading VRML files > VRML Opacity textures (so they are transparent) dont work properly on > my JAVA3D programs. > The other problem I am having is with textures changing place when I > load VRML files into a Java3D scenegraph and switch between them using a > Java3D switch. > I have two different VRML files loaded into the switch, and when I > select one of them is OK, when I switch to the other is OK as well but > when I switch to none of them and then back to one of them is when it > doesn't load the appropriate texture for the VRML file. > > I am using Sun's VRML loader. > > Any helps will be welcomed. > > Thanks > > ======================================================================== == > = > To unsubscribe, send email to [EMAIL PROTECTED] and include in the > body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". ==========================================================================To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
