I also use J3D SDK1.2. Maybe your system has some problems.

Rgds,

Cheng Chang Dong
http://vlab.ee.nus.edu.sg/~ccd

----- Original Message -----
From: "Brad Urani" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, February 07, 2002 3:15 AM
Subject: Re: [JAVA3D] Removing shapes


> I'm using 1.2.1 and I don't see those methods for
> BranchGroup. Are they new?
>
> -Brad
>
> > Date:    Wed, 6 Feb 2002 15:57:17 +0800
> > From:    Cheng Chang Dong <[EMAIL PROTECTED]>
> > Subject: Re: removing shapes
> >
> > I think you should use the following codes, and add
> > your created shape
> > object to the "sbranch" object.  Using detach
> > methods can solve it. Any
> > further questions, please contact me.
> >
> > BranchGroup sbranch = new BranchGroup();
> > sbranch.setCapability(BranchGroup.ALLOW_DETACH);
> > sbranch.setPickable (false);
> >
> > if (sbranch!=null)
> > {
> >     sbranch.detach();
> > }
> >
> > Rgds,
> >
> > Cheng Chang Dong
> > http://vlab.ee.nus.edu.sg/~ccd
> >
> > ----- Original Message -----
> > From: "Brad Urani" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Wednesday, February 06, 2002 11:45 AM
> > Subject: [JAVA3D] removing shapes
> >
> >
> > > How do I remove shapes from the scene graph? Would
> > the
> > > best way of making bullets be creating shapes,
> > then
> > > adding them, moving them and removing them when
> > they
> > > are off the screen?
> > >
>
>
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