Hi
        I'm writing an application where I'd like users to be able to switch
between a 2d and a 3d view of the scene. The way I have implemented this at
the moment is to have radio buttons that the user can press to select the
desired view.

        When the 2d button is pressed I remove the JPanel containing the Canvas3d
from the main container, and add another JPanel containing the 2d view
(just a normal JPanel, no Java3D here), and vice versa.

        This all works fine except when I switch back to the 3d view none of my
objects are textured anymore. Everything is still there and is drawn with
the colors I've defined in the object's Material, but any objects that use
textures are no longer textured.

        Has anyone had any similar problems, or knows a solution ?

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