'Smart' Video Conferencing with open standards (Nist)

  Government Computer News ( Today, Feb. 12, 2002 ):
  ------------------------

| NIST delves into pervasive computing
| ------------------------------------
|
| Pervasive-computing systems could make
| conference rooms brainy, according to the
| Smart Space Laboratory researchers at the
| National Institute of Standards and Technology.
|   ...
| The meeting room generates about 1G per minute
| or 60G per hour of data from five steerable
| Sony EVI-D30 videoconferencing cameras ...
| [and] about 200 low-cost ... microphones ...
| The open-source clustering software can harness
| up to 24 computers, Stanford said.
|
|  NIST has made the source code and
| documentation available for download at
| http://www.nist.gov/smartspace/toolChest/nsfs
|
  http://www.gcn.com/21_3/tech-report/17856-1.html


| NIST has developed an integrating platform designed
| to promote interoperability, data transport, and
| distributed processing that should make it easier
| to bring these many products together.
|
| Smart Work Spaces will make use of numerous aspects
| of pervasive computing, which is a shorthand term for
| trends towards:
|
|  * Numerous, casually accessible,
|    often invisible computing devices
|  * Frequently mobile of embedded in the environment
|  * Connected to an increasingly ubiquitous network structure
|
  http://www.nist.gov/smartspace/smartSpaces/

  The goals and ideals of the Smart Spaces project
( including open standards, portability, networking )
is very close to -- or the same as -- the design goals of

  -- VRML & Java.

  The NIST reference implementation runs on Linux,
and so does:

  -- VRML & Java.

  The system technologies include Video Capture,
Gesture Recognition, Gaze Tracking; Voice Tracking,
Recognition, and document retieval on Voice command.

  Smart Spaces Technologies ( diagram )
  -------------------------
  http://www.nist.gov/smartspace/logos/technologies.gif

  Project leader: Vincent Stanford; [EMAIL PROTECTED]

  Much of the Human Animation work has been addressed
by Web3d's H-Anim group, with the open VRML File Format,
and much of the work has been funded with our tax
dollars by the National Science Foundation and
the National Institute of Standards & Technology and
implementions of human modeling have implemented,
and are ready to run ( and currently running on Linux,
and Windows ) with Web3d's H-Anim & VRML Standards:

  Human Animation with Open Standards:  H-Anim & VRML
  ---------------------------------------------------
  http://www.frontiernet.net/~imaging/java3d_and_vrml.html
  http://www.frontiernet.net/~imaging/H-Anim_Avatars.html

  NIST Human Models Animated with Java3d & the old way:
  ----------------------------------------------------
  http://ovrt.nist.gov/home.html
  http://ovrt.nist.gov/projects/mfg/3int/3int.wrl
  http://www.frontiernet.net/~imaging/sc_manufacturing_simulation.jpg
  http://www.frontiernet.net/~imaging/games_with_java3d.html

  -- The above shows to do Web Animation with VRML & Java3d.

  The video motion capture and analysis with gesture
recognition of the human animation and the the transmition
and replay of human animation is of great interest to those
of us working with Web3d's H-Anim & VRML, and Java3d --
a very effective and attractive way of animating
Human Animation from Motion Capture on Linux, and the Web.

  Video Motion Capture & Modeling of Human Animation
  --------------------------------------------------
  http://www.frontiernet.net/~imaging/gait_model.html


  NIST Smart Space 'Smart' Video Conferencing ( Source Code Available )
  -------------------------------------------
http://www.nist.gov/smartspace/toolChest/nsfs/#dataFlowDownload
http://www.nist.gov/smartspace/toolChest/nsfs/dataFlow/NSFS_source-1.0.tgz
http:toolChest/nsfs/dataFlow/NSFS_source-1.0.tgz
  ( note: the above is a bad link from the above page )

  The goals, techniques & technologies of this government
effort is complementary to the VRML - Web Animation - Java3d
work of these groups, and the source code is avaiable.   ;^)

  It's a C / Linux implementation,  uses 'open standards',
and thus would intergegrate and work with ... VRML & Java3d.

  That may be bad news for those who committed to doing
VRML for 'Windows Only' environments, but those
brave soles who persevered with 'windows and beyond'
to do 'true 3d web animation' ... it's - GREAT - NEWS - ! ! !

  Linux is free and a great development environment,
for things like 3d animation with VRML, & Shrek.

   --  Paul,  Java Developer & Web Animator.
  -----------------------------------------
"Imaging the Imagined: Modeling with Math & a Keyboard"

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