Hi "« - - ïªn +äßàngå¥ - - »"
> i have no trouble in finding the coordinates of a specific point > where the mouse is pressed when that point lies on a geometry. > but what about if im clicking on an empty space? how should i > do it? here's what i have done: (see more in attached file) > > canvas3D.getCenterEyeInImagePlate(camerapoint); > canvas3D.getPixelLocationInImagePlate(mouseevent.getX(),mouseevent.getY(),point); > vector3d.sub(point,camerapoint); > vector3d.normalize(); > > as it was used in the PickCanvas class. but this doesnt give me a correct reading > of the coordinate where the mouse was clicked. it can be further adjusted > mathematically but i just think there must be a better way than this. > if looked at your mail, but i didn't understand what you want to say. I comiled and started your Example3.java file, but still i wasn't able to understand what you are going to or want to do. Please be a little more specific. Cheers, Karsten > > thanks in advance. > > - ian > > __________________________________ > www.edsamail.com > > ------------------------------------------------------------------------ > Name: Example3.java > Example3.java Type: Java Source >(application/x-unknown-content-type-JBuilder.JavaSource) > Encoding: base64 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".