Hello,
After the scene has been made "alive" (is attached to the locale) you
can only add a BranchGroup to that live scene (and the parent's
ALLOW_CHILDREN_EXTEND capability must be set). This means you can add
anything as long as the top most node is a BranchGroup. Example:
want to add:
BranchGroup avatarBG
-Avatargeometry
to the scene which is
-locale
-BranchGroup sceneBG (with capability ALLOW_CHILDREN_EXTEND set )
by calling sceneBG.addChild(avatarBG);
I hope this helps.
Mojtaba
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