On Saturday 16 February 2002 17:26, Justin Couch wrote: > Andreas Bauer wrote: > > I am using the Xj3d loader to load this. In the Engine model is a > > TransformGroup named SHELL. Now I want to load the engine, get the named > > group (the TransformGroup) and add the shell Model to this. However the > > loader doesn't give me any named Objects. What I am doing wrong? > > I'm assuming that this is the current Xj3d and now the old code floating > around with J3DFly. This seems rather odd. Can you send me the test file > and test Java code that you are using so we can check this out. The > sooner the better because we're going to be wrapping up the M4 release > today.
I found the error: The loader say he couldn't find Class BranchGroup, and so can't load the file, as the complete Scene is nside a BranchGroup. I replayed the BranchGroup with a Transform and the file was loaded well. I attached both files. But why is the class BranchGroup not found? -- Andreas Bauer [EMAIL PROTECTED]
#VRML V2.0 utf8 Transform { translation 0 0 0 children [ Transform { scale 1.0 0.1 1.0 children [ Shape { geometry Box { } } ] } DEF SHELL Transform { translation 0.0 2.0 0.0 } ] }
#VRML V2.0 utf8 BranchGroup { children [ Transform { scale 1.0 0.1 1.0 children [ Shape { geometry Box { } } ] } DEF SHELLTransform { translation 0.0 1.0 0.0 } ] }