On Saturday 16 February 2002 17:26, Justin Couch wrote:
> Andreas Bauer wrote:
> > I am using the Xj3d loader to load this. In the Engine model is a
> > TransformGroup named SHELL. Now I want to load the engine, get the named
> > group (the TransformGroup) and add the shell Model to this. However the
> > loader doesn't give me any named Objects. What I am doing wrong?
>
> I'm assuming that this is the current Xj3d and now the old code floating
> around with J3DFly. This seems rather odd. Can you send me the test file
> and test Java code that you are using so we can check this out. The
> sooner the better because we're going to be wrapping up the M4 release
> today.

I found the error:
The loader say he couldn't find Class BranchGroup, and so can't load the 
file, as the complete Scene is nside a BranchGroup. I replayed the 
BranchGroup with a Transform and the file was loaded well.
I attached both files. But why is the class BranchGroup not found?

-- 
Andreas Bauer
[EMAIL PROTECTED]

#VRML V2.0 utf8
Transform {
  translation 0 0 0
  children [
  Transform {
    scale 1.0 0.1 1.0
    children [
    Shape {
      geometry Box {
        }
       
      }
     
     ]
    
    }
   
  DEF SHELL Transform {
    translation 0.0 2.0 0.0

    }
   
   ]
  
  }
 



#VRML V2.0 utf8
BranchGroup {
  children [
  Transform {
    scale 1.0 0.1 1.0
    children [
    Shape {
      geometry Box {
        }
       
      }
     
     ]
    
    }
   
  DEF SHELLTransform {
    translation 0.0 1.0 0.0

    }
   
   ]
  
  }
 

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