Hi all,

In trying to implement simple collision detection, I've hit a problem with the
WakeupOnCollision behaviors.  I'm using J3D 1.3b1 and JDK 1.4.

1) Even though I specify WakeupOnCollisionXxxx.USE_GEOMETRY, the collision
behavior triggers whilst the objects are some distance apart.  But probably
within bounds collision distance.

If it's not possible to force the collision detection to use geometry, does
Java3D provide any other way of checking for the intersection of geometry?

2) I have not included any setCollidable(true) calls for any nodes, and yet I
still get the collision behaviors triggering.


Thanks for any help you can offer,
Mark Crompton
http://sourceforge.net/projects/jlug

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