Hi all, In trying to implement simple collision detection, I've hit a problem with the WakeupOnCollision behaviors. I'm using J3D 1.3b1 and JDK 1.4.
1) Even though I specify WakeupOnCollisionXxxx.USE_GEOMETRY, the collision behavior triggers whilst the objects are some distance apart. But probably within bounds collision distance. If it's not possible to force the collision detection to use geometry, does Java3D provide any other way of checking for the intersection of geometry? 2) I have not included any setCollidable(true) calls for any nodes, and yet I still get the collision behaviors triggering. Thanks for any help you can offer, Mark Crompton http://sourceforge.net/projects/jlug =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".