Bob Dengle wrote: > this list. Try doing a search of the archives. Also, I believe Justin Couch > has an overlay implementation in the code repository at www.j3d.org
Correct. There is one implementation there that is a combination of DaveY's work, Will Holcomb and myself. Where it is currently weak is in UI event handling. If you want just stuff to draw over the top your are fine, but if you needed to have clickable buttons on screen, then it fails miserably. DaveY sent me another dump of the Cosm code about a month ago that solves all of these issues. It has diverged somewhat from our code so I started trying to integrate them again. Unfortunately the terrain work came up in between and it is currectly sitting on my machine as an incomplete set of work. :( We're looking to incorporate it as part of the Xj3D work shortly due to some prototyping efforts within the X3D spec efforts (They want to add an Overlay node and 2D nodes equivalent to SVG/MPEG4 functionality). -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".