Gerard Peregrin wrote: > In a message dated 2/22/02 10:38:46 AM, [EMAIL PROTECTED] writes: > > << Proto's cannot emulate sensors currently >> > > Does this make a reference to external sensor data. If so, what does the > data represent?
Sensors of all kinds. X3D Sensors are not the same as Java3D sensors, so hopefully we are not getting you confused there. In X3D/VRML a sensor is a way of converting mouse input into a scenegraph modification tool. For example, a TouchSensor sends out notices of when a mouse is clicked on an object. A CylinderDragSensor would convert a mouse drag event into a set of coordinates that travel around in a circular shape (think of a stereo volume knob where you drag the mouse sideways, but the knob turns). These X3D sensors are what we can't handle in the protos currently (Although I have a gut feel that touchsensors do work, none of the others do, and we haven't actually tested a TS that way). -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".