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Hi all, new to the list and new to Java3D, although
not new to 3D programming, been doing D3D for a few years now.
I'm looking for decent examples of mixed-mode
rendering. I'm working on a multiplayer game where a separate thread will
control player avatar movement, animation and position. From what I've
seen so far of Java3D, it's not something I want Behaviors to handle.
Retained mode will give let me take advantage of scene graph features,
optimizations and spatial organization for a large world, but I wish to control
movement and possible the animation of the player characters myself, so it looks
like mixed mode is the way to go...
Thanks in advance,
Scoots
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