Hi all, new to the list and new to Java3D, although not new to 3D programming, been doing D3D for a few years now.
 
I'm looking for decent examples of mixed-mode rendering.  I'm working on a multiplayer game where a separate thread will control player avatar movement, animation and position.  From what I've seen so far of Java3D, it's not something I want Behaviors to handle.  Retained mode will give let me take advantage of scene graph features, optimizations and spatial organization for a large world, but I wish to control movement and possible the animation of the player characters myself, so it looks like mixed mode is the way to go...
 
Thanks in advance,
Scoots
 

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