Hi In the code I'm writing, a particular situation can occur which needs to wake up a Behavior subclass. Unfortunately, none of the standard wakeups are appropriate. There seem to be two possibilities: 1: Create an instance of an AWTEvent and use WakeupOnAWTEvent. I can't seem to get this to work. Do you need an eventListener added to the Behavior subclass object? If not, what am I doing wrong?
public class testEvent extends Behavior{ private WakeupOnAWTEvent wEvent; private int eventID; public testEvent(int id){ eventID = id; } public void initialize(){ wEvent = new WakeupOnAWTEvent(eventID); } ... and in the triggering code new AWTEvent(this, id); 2: Add a new type of wakeup, but I'm not clear on how to do this. Any ideas, guidance, help would be gratefully received. Tony Burrows ------------------------------------------------------ If reality is just a dream What does that make Virtual Reality? ------------------------------------------------------ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".