Hi all,
   I have a set of planes mapped one behind the other
having the textures (I am using a 3D texture) mapped
on them. I want to rotate the rendered image. When I
rotate the image, I want the textures always
positioned perpendicular to the viewer. So the planes
will be at the same view but the texture rotates.

Can anyone give a sample code for this??

Thanks,
Sagar.

__________________________________________________
Do You Yahoo!?
Yahoo! Greetings - Send FREE e-cards for every occasion!
http://greetings.yahoo.com

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to