Hi all, I have a set of planes mapped one behind the other having the textures (I am using a 3D texture) mapped on them. I want to rotate the rendered image. When I rotate the image, I want the textures always positioned perpendicular to the viewer. So the planes will be at the same view but the texture rotates.
Can anyone give a sample code for this?? Thanks, Sagar. __________________________________________________ Do You Yahoo!? Yahoo! Greetings - Send FREE e-cards for every occasion! http://greetings.yahoo.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
