I think  that u have to replace line
filename = "auto.obj"; with this line
filename = ".\\auto.obj";

Kostantinos Rekalidis



-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Thomas Gick
Sent: Tuesday, March 05, 2002 11:15 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] does nobody knows an answer?


Hi,

does nobody knows an answer?

Thomas



Re:     [JAVA3D] Import Material Information out of a .mtl file


Thomas Gick <[EMAIL PROTECTED]> wrote on 02.03.2002 20:12:18:
>
>Hi,
>
>I want to load a object with its material information into my java 3d
program.
>I use a wavefront .obj file. I have the referenced material .mtl file, too.
>But how can import a object with all the texture information in the java 3d
programm?
>Now my code looks like that:
>
>protected Node buildShape() {
>
>ObjectFile f = new ObjectFile();
>Scene s = null;
>filename = "auto.obj";
>        try {
>            s = f.load(filename);
>        } catch (Exception e) {
>            System.out.println("Objektdatei nicht gefunden!");
>            System.exit(1);
>        }
>       return s.getSceneGroup();
>}
>
>
>Thank you beforehand,
>
>
>                                 \\ll//
>                                   @ @
>                         --ooo------(_)----ooo--
>
>                        Thomas
>
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                                 \\ll//
                                   @ @
                         --ooo------(_)----ooo--

                        Thomas

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