To all, I have a scene with a TransformGroup that has a MouseRotate behavior attached to it. Under that TransformGroup is another TransformGroup, which has its own MouseRotate behavior attached to it. I enable either the inner or the outer behavior when the canvas sees a "mouse press" by checking whether the <shift> key is being pressed. Both behaviors are disabled upon a "mouse release".
The idea is that I can rotate either the entire scene or just a subset of it (the subset that is contained in the inner TransformGroup.) The problem is that I can perform only one rotation, using either the inner or outer behavior. After that, neither MouseRotate behavior will respond. I have seen references to MouseRotate problems in this list's archive and in the java bug database, but nothing that I can identify as causing my trouble. There are other ways of achieving the effect I want, but the above method is most convenient for me. Anybody know of a reason why this is not possible, in priciple? I can supply some succinct source code, if that would be helpful. I am using JDK 1.4 RC and J3D 1.3b1. Thanks for your consideration, Charles Whitley =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
