I tried the both suggestions, but nothing correct my
app, the cube file still invisible or doesn't appear
 the suggestions were:

  private void init()
  {
    setLayout(new BorderLayout());
    Canvas3D canvas = createCanvas();
    add("Center", canvas);
    this.simpleUniverse = new SimpleUniverse(canvas);
}

  private Canvas3D createCanvas()
  {
    GraphicsConfigTemplate3D template = new
GraphicsConfigTemplate3D();
    GraphicsConfiguration gc1 =
GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().g
etBestConfiguration(template);
    return new Canvas3D(gc1);
  }


and:



    TransformGroup vtg =
simpleUniverse.getViewingPlatform().getViewPlatformTransform();
    Transform3D backup = new Transform3D();
    backup.setTranslation(new Vector3f(0.0f, 0.0f,
10.0f));
    vtg.setTransform(backup);


and my code is the method :

  //Construindo um ContentBranch
  private BranchGroup constructContentBranch()
  {


     ObjectFile myOBJ = new ObjectFile();
     Scene myOBJScene = null;

     //Attempt to load in the OBJ content using
ObjectFile.
     try {
         myOBJScene =
myOBJ.load("c:\\Teste_JAVA3D\\GaCIVBrowser\\cube.obj");
         }
     catch (Exception e)
        {
        System.out.println("Could not open OBJ
file...exiting");
        System.exit(1);
        }

     //Construct and return branch group containing
our OBJ scene.
     BranchGroup contentBranchGroup = new
BranchGroup();

contentBranchGroup.addChild(myOBJScene.getSceneGroup());
     return(contentBranchGroup);


  }

Please, if someone want, i could send all my app. I
NEED to correct this. Thanks.

F�bio

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