I tried the both suggestions, but nothing correct my
app, the cube file still invisible or doesn't appear
the suggestions were:
private void init()
{
setLayout(new BorderLayout());
Canvas3D canvas = createCanvas();
add("Center", canvas);
this.simpleUniverse = new SimpleUniverse(canvas);
}
private Canvas3D createCanvas()
{
GraphicsConfigTemplate3D template = new
GraphicsConfigTemplate3D();
GraphicsConfiguration gc1 =
GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().g
etBestConfiguration(template);
return new Canvas3D(gc1);
}
and:
TransformGroup vtg =
simpleUniverse.getViewingPlatform().getViewPlatformTransform();
Transform3D backup = new Transform3D();
backup.setTranslation(new Vector3f(0.0f, 0.0f,
10.0f));
vtg.setTransform(backup);
and my code is the method :
//Construindo um ContentBranch
private BranchGroup constructContentBranch()
{
ObjectFile myOBJ = new ObjectFile();
Scene myOBJScene = null;
//Attempt to load in the OBJ content using
ObjectFile.
try {
myOBJScene =
myOBJ.load("c:\\Teste_JAVA3D\\GaCIVBrowser\\cube.obj");
}
catch (Exception e)
{
System.out.println("Could not open OBJ
file...exiting");
System.exit(1);
}
//Construct and return branch group containing
our OBJ scene.
BranchGroup contentBranchGroup = new
BranchGroup();
contentBranchGroup.addChild(myOBJScene.getSceneGroup());
return(contentBranchGroup);
}
Please, if someone want, i could send all my app. I
NEED to correct this. Thanks.
F�bio
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