I'm in need of a little help getting multicanvas/view setups working.
Hoping someone could give us a hand to get this working.

Basically I want to set up 3 canvas arranged in a wedge in front of the
user like this:

    __________
   /          \
  /            \
/      o       \
       -+-
       / \

Basically one canvas per side, a single viewplatform and a one view per
canvas. I'm trying to get the view project matrix for each view set up
correctly, but I'm not seeming to be able to get it right :( Basically I
start by fetching the standard matrix, then applying a rotation of 45deg
to it and then resetting. Doesn't seem to be giving the desired effects.

Note that I want to do this from first principles, not using the
ConfiguredUniverse code. I tried having a look through that and I'm not
making much sense of what has been written :(. Hoping someone could help
me with this. If you do, we'll have a very nicely set up CAVE system for
displaying full VRML worlds. This is the last hurdle :)

--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
processes data according to its domain, its environment; you, with
all your brains, would be useless in a mouse's universe..."
                                               - Greg Bear, Slant
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