I'm in need of a little help getting multicanvas/view setups working. Hoping someone could give us a hand to get this working.
Basically I want to set up 3 canvas arranged in a wedge in front of the user like this: __________ / \ / \ / o \ -+- / \ Basically one canvas per side, a single viewplatform and a one view per canvas. I'm trying to get the view project matrix for each view set up correctly, but I'm not seeming to be able to get it right :( Basically I start by fetching the standard matrix, then applying a rotation of 45deg to it and then resetting. Doesn't seem to be giving the desired effects. Note that I want to do this from first principles, not using the ConfiguredUniverse code. I tried having a look through that and I'm not making much sense of what has been written :(. Hoping someone could help me with this. If you do, we'll have a very nicely set up CAVE system for displaying full VRML worlds. This is the last hurdle :) -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".