Hi Raj

> There was a post from [EMAIL PROTECTED] on March 12, '02,
> to comp.lang.java.programmer on how the alignment of doubles
> (lack of it actually) could potentially result in significant
> performance degradation on jdk1.3 and 1.4.

Well this really suprises me that someone just seems to have found that
fact out in 2002. Maybe this sounds a bit arrogant but I thought everyone
already knew since 1998 that float is much, much faster than double.
Unless 64bit CPU isn't available everywhere this won't change

EOF,
 J.D.

--
Explore SRT with the help of Java3D
(http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski)
(http://www.antiflash.net/java3d/relativity (mirror)

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to