Hi Raj > There was a post from [EMAIL PROTECTED] on March 12, '02, > to comp.lang.java.programmer on how the alignment of doubles > (lack of it actually) could potentially result in significant > performance degradation on jdk1.3 and 1.4.
Well this really suprises me that someone just seems to have found that fact out in 2002. Maybe this sounds a bit arrogant but I thought everyone already knew since 1998 that float is much, much faster than double. Unless 64bit CPU isn't available everywhere this won't change EOF, J.D. -- Explore SRT with the help of Java3D (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski) (http://www.antiflash.net/java3d/relativity (mirror) =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
